ChalkReel
Guide

Timeline, clips, timing, and effects

How moments, clips, tags, notes, templates, loops, annotation timing, freezes, and slow-motion effects work together.

Timeline

Use moments and clips for teaching points

Moments are timestamped teaching points. Clips are focused ranges with their own notes, tags, status, layout, and saved annotations.

  • Use moments when a single timestamp is enough.
  • Use clips when you want a reusable possession or sequence.
  • Tags, statuses, notes, and templates help organize the breakdown for later.
Timing

Time annotations and effects to the play

Timing mode helps annotations, freeze frames, and slow-motion ranges land around the moment they matter instead of making every mark or effect last for the whole clip.

  • Set annotation start/end times relative to the current video or selected clip.
  • Add freeze or slow-motion effects at the playhead, then adjust their timing rows.
  • Auto hide starts after animation when animation is on; otherwise it starts from the annotation placement time.
  • Preview timing to check whether telestration, freezes, and slow motion land on the coaching beat.
  • When a clip is selected, timing edits that clip's annotation set while playback effects stay in the timeline.
Timeline Effects

Use freeze and slow-motion effects

Timing mode includes playback effects that change how the play is presented during preview and recording.

  • Freeze: pause playback on one source-video frame so players can see spacing, help position, screen angle, or the exact decision point.
  • Slow: reduce playback speed across a range when a cut, closeout, pass window, rotation, or footwork detail happens too quickly.
  • Adjust each effect with its timing row or inspector fields; both effects carry into the browser-recorded export.